Major's Gambit
Major's Gambit
"Major's Gambit" is a tactical, land-based war game for two players or teams of players. The game aims to authentically recreate the strategies and tactics used by the US Army divisions.
Coming 2025 | Part of the "Army Educational Wargame Series"
Major’s Gambit is a tactical, land-based engagement between two opposing teams, Red and Blue, with capabilities modeled on modern US Army divisions. Major’s Gambit is an opposed decision-making game. Each team (optimally with at least two players) commands a division comprised of mechanized infantry, armor, and artillery battalions. During each turn, teams move their pieces and fight their opponent. Each turn represents six hours.
NOTE: This game is only available to buyers authorized by the US Army CGSC
Ages: 14+
Players: 2
Time to play: 2+ hours
List of Components:
- 1 Rulebook
- 1 Annex Booklet
- 1 Canvas Map
- 1 counter sheet
- 48 wooden blocks in two colors (red and blue)
- 56 Cards (28 cards for each team)
- 7 Player aid cards
- 8 Ten-sided dice (8d10)
Credits:
Game Design - Grant Burroughs, Spencer Ross, McAfee Sheehan
Developers - James Sterrett, Mike Dunn, Trent Lythgoe, Sebastian Bae, Mark Greenwald
Consultation - The students of “Hacking the Tactical Brain” at CGSC
Final art and design - Curt Pangracs
Images - All images obtained through Creative Commons, DVIDS, or original art by Curt Pangracs
Illustrations and Graphics - Curt Pangracs
Vassal Module - Curt Pangracs
Producer - Mark Greenwald
Special Thanks - Georgetown University Wargaming Society (GUWS) and the students at the US Army Command and General Staff College (CGSC), Army University
(C) 2024 Army Educational Wargame Series.
Published under license from Blue Panther LLC.